Website powered by
T. W.
T. W.
Weapon and Hard Surface Artist
Bavaria, Germany

Skills

3D ModelingTexturingShadersTeam ManagementProject ManagementPBR TexturingTexture Baking

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

    • Video Game
      The Forever Winter
    • Year
      2024
    • Role
      Hard Surface Asset Art Director
    • Company
      Fun Dog Studios
    • Video Game
      Squadron 42
    • Year
      2015
    • Role
      Lead Weapons Artist
    • Company
      Cloud Imperium Games
    • Video Game
      Star Citizen
    • Year
      2015
    • Role
      Lead Weapons Artist
    • Company
      Cloud Imperium Games
    • Video Game
      Horizon Zero Dawn
    • Year
      2017
    • Role
      Senior Artist
    • Company
      Guerrilla Games
    • Video Game
      Killzone: Shadow Fall
    • Year
      2013
    • Role
      Senior Artist
    • Company
      Guerrilla Games
    • Video Game
      Killzone 3
    • Year
      2011
    • Role
      Senior Artist
    • Company
      Guerrilla Games
    • Video Game
      Killzone 2
    • Year
      2009
    • Role
      Specialist Artist
    • Company
      Guerrilla Games
    • Video Game
      Killzone: Liberation
    • Year
      2006
    • Role
      Environment Artist
    • Company
      Guerrilla Games

Experience

  • Hard Surface Asset Art Director at Fun Dog Studios
    May 2024 - July 2024

  • Lead Hard Surface Artist at Fun Dog Studios
    February 2022 - May 2024

  • Lead Weapons Artist at Cloud Imperium Games
    Frankfurt am Main, DE
    August 2015 - July 2019

  • Senior Artist at Guerrilla Games
    Amsterdam, NL
    April 2009 - October 2014

  • Specialist Artist (Weapons and Vehicles) at Guerrilla Games
    Amsterdam, NL
    April 2007 - March 2009

  • Environment Artist at Guerrilla Games
    Amsterdam, NL
    January 2006 - April 2007