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T. W.
Weapon and Hard Surface Artist
PORTFOLIO
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PORTFOLIO
RESUME
T. W.
Weapon and Hard Surface Artist
Bavaria, Germany
Skills
3D Modeling
Texturing
Shaders
Team Management
Project Management
PBR Texturing
Texture Baking
Software proficiency
3ds Max
Maya
Photoshop
Substance 3D Painter
Substance 3D Designer
Unreal Engine
ZBrush
Productions
Video Game
The Forever Winter
Year
2024
Role
Hard Surface Asset Art Director
Company
Fun Dog Studios
Video Game
Squadron 42
Year
2015
Role
Lead Weapons Artist
Company
Cloud Imperium Games
Video Game
Star Citizen
Year
2015
Role
Lead Weapons Artist
Company
Cloud Imperium Games
Video Game
Horizon Zero Dawn
Year
2017
Role
Senior Artist
Company
Guerrilla Games
Video Game
Killzone: Shadow Fall
Year
2013
Role
Senior Artist
Company
Guerrilla Games
Video Game
Killzone 3
Year
2011
Role
Senior Artist
Company
Guerrilla Games
Video Game
Killzone 2
Year
2009
Role
Specialist Artist
Company
Guerrilla Games
Video Game
Killzone: Liberation
Year
2006
Role
Environment Artist
Company
Guerrilla Games
Experience
Hard Surface Asset Art Director at Fun Dog Studios
May 2024 - July 2024
Lead Hard Surface Artist at Fun Dog Studios
February 2022 - May 2024
Lead Weapons Artist at Cloud Imperium Games
Frankfurt am Main, DE
August 2015 - July 2019
Senior Artist at Guerrilla Games
Amsterdam, NL
April 2009 - October 2014
Specialist Artist (Weapons and Vehicles) at Guerrilla Games
Amsterdam, NL
April 2007 - March 2009
Environment Artist at Guerrilla Games
Amsterdam, NL
January 2006 - April 2007
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